/************************************************************
	File:		Shop.h
	Author:		Roberto Crespo
	Purpose:	CShop class manages the inventory
************************************************************/
#pragma once

#include "../GameStates/IGameState.h"
class CPlayer;
class CShop :
	public IGameState
{
private:
	int Cursor;
	CPlayer* ptr;

public:
	CShop(void);
	virtual ~CShop(void);
	CShop(const CShop& hr);
	CShop& operator=(const CShop& hr);
	void AddItem(void);
	void RemoveItem(void); 


};

